TAKARA TOMY A.R.T.S Inc. and syn Sophia Inc. - Waccha Primagi!
The Pretty Series will be a TV series based on an amusement game
for kids jointly developed by TAKARA TOMY A.R.T.S Inc. and Shin
syn Sophia Inc.
In April 2011, the TV animation "Pretty Rhythm Aurora Dream" was broadcast,
followed by "Pretty Rhythm Dear My Future" and "Pretty Rhythm Rainbow
Live".
It was broadcast for three years. After that, the world view was changed
and "Pripara" and "Idol Time Pripara" were broadcast for four years.
Kilatto Pri☆Chan" was broadcast for three years.
During those 10 years, the series took many different forms, but through
its consistent concept of "cheering up everyone's dreams," it gained
popularity mainly among elementary school students nationwide.
As a game, it has been developed before the start of the anime, starting
with the release of "Pretty Rhythm" in July 2010.
At first, there was no online functionality, but communication functionality
was introduced with "Idol Time Prettypara.
The anime broadcast began on Sunday, October 3, 2021 to
commemorate the 10th anniversary of the Pretty Series anime.
This is an animation work co-produced by Tatsunoko Productions
and DONGWOO with a world view that combines the "song," "dance,"
and "fashion" that the Pretty Series has always valued with the
new "magic" that children have always dreamed of. The series
will be directed by Kosuke Kobayashi, who has been involved in
the production of the series for 10 years, and the series will
be composed by Fumi Tsubota.
In conjunction with the anime, on October 1, 2021 (Thursday), "Waccha
Primagi! has begun operation.
When these Primagi cards are placed on the stand of the cabinet, the
cards light up in conjunction with the game screen, and the codecs
pop out and change with the power of magic. The rhythm game then follows,
and the user can enjoy the experience of using magic through the production
effects that occur when using the buttons and touching the screen
and cards.
Furthermore, in conjunction with the game, the illumination on
the side of the screen glows in seven different colors to
express the magical world.
New Kira Card printing technology and the power of digital technology
provide a magical presentation that only a store can bring to life
on a card.
-- In developing GS2, our main focus has been to streamline game development, shorten development time, and reduce communication costs between client and server developers from different cultures. I am glad to hear that you are getting exactly those results.
I think that is correct.
However, with regard to account management, the account management function provided by GS2 uses UUIDs and 32-byte passwords to manage user IDs. In this work, account information is printed as a QR code on the card, and we wanted to express it with as little information as possible, so we had to develop it separately to achieve short account information.
The support was very attentive and very helpful. I was surprised that the chat response time was so fast. I would have been ahead of the curve in my answers and would have asked the next question. I was also very happy to see that they even covered the areas that I would have asked next. I am glad that when I didn't understand something, you were able to respond quickly so that I could proceed with my development without stopping. The fact that we were able to communicate with them in Japanese was also a big factor.
We are planning to increase the number of functions we use with future upgrades, and for this amount of money, we will be able to do so without worry.
Ⓒ T-ARTS / syn Sophia / テレビ東京 / PM製作委員会